Saturday, July 12, 2008

Checkmate #27 - DC




This issue we're dealing with 2 monsters. One that Checkmate created, and one that's a product of it's environment, or . . I should say, because of what's been done to the environment. Checkmate experimented on this soldier that was badly injured. He probably would've died if they hadn't done something, but . . that alternative may have been better, had Adam been given the choice. But he wasn't, and mistakes were made with the animal stem-cells that were being tested on him. Now he's a very powerful being who has some telepathy powers, super-strength and can adjust his appearance to what those around him fear most. They call him . . Chimera. A very good resource for an agency like Checkmate to have in it's arsenal. The problem is . . he also exhibits some extreme anti-social behavior. That's the one thing they may not be able to get out of him. But, they decide to put him in the field anyway, because there's a situation that may be perfect for his abilities. The other monster? In the beginning of the story, were related a fable by some Eskimo Indians about a monster that comes to defend the land. Everything is supposed to be kept in balance, but when it's not, this Akhlut will come to fix things. It sounds like a fairy tale, when we read about it in the beginning of the book. But then Checkmate gets reports that it's already destroyed 2 villages, and it's heading West. That's when they send Chimera out to the fleet that stationed nearby. But no sooner does he land on the ship than, "I hear something." . . . . and Akhlut appears to be attacking the rear of the ship. I thought it was a pretty decent book. As usual Bruce Jones does the story, and Manuel Garcia does the art. There's really not to much more I can say about it until next issue when we find out if Chimera is up to the power of this beast of legend.

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