Saturday, July 14, 2007

Gen13 #9 - Wildstorm


This book is fun again. The last incarnation was ok. It just wasn't fun. Like it used to be, when it first came out. Even the end on the first series lost it's . . . oomph. But Gail Simone has truly breathed new life in to it. All the characters have their little quirks. And they're all starting to grow on me again. I also like Carlos Barberi's artwork. A lot. It really reflects the feel that Gail is putting in to her stories. This issue, they're still on their way to Tranquility. But in the process, a farmer gives them a ride, and a roof for the night. They return the favor by helping out around the farm. But then they're confronted by Roxy's mom, or the woman posing as her, and John Lynch. But actually they're trying to save the from the RatKillers that are on their tail. But here's where it gets confusing, John tells them, as did the MidNighter last issue, that basically the world's been rebooted. We all know that . . . but the characters didn't. Anyways, I think the MidNighter was trying to warn them last issue that there was something wrong with their reboot. Something that was going to affect reality. John tells them this issue, that he realizes he's been rebooted, and he wants to right the wrongs he did in the previous one. They don't know what he's talking about, because they don't remember . . . . but he does. So obviously he's helping them out of guilt. On the last page they finally make it to Tranquility, and the first person they meet is Maximum Man. The part that I think Gail really excels on is the character development, and implanting some humor in to her stories. It comes in many forms, but it's always there. And it's what makes the story feel good. I'm glad we got our team back.

No comments:

Post a Comment