Monday, May 28, 2007

Blue Beetle #14 - DC



Ok, I have to admit it, this was the best issue of Blue Beetle yet. Still now overly thrilled about the art. But . . . the story? The story rocked. And the main difference to the last 13 issues? Why, Guy Gardner of course. Guy finds Jamie out somewhere is the desert, I guess, brooding about his responsibilities and his homework. And they start fighting of course, because there's something in each of their powers that the other doesn't like. Can't put their finger on it, but they can both feel it. Anyways, Jamie unloads on him about the Reach. Who, surprisingly, Guy knows who they are, because of their history with the Guardians. Jamie takes him to the South Pole to prove his point. But when they get there, as in previous instances, only he can see the installation. But Guy actually believes him, "If ya say so, kid. I'm used to nobody listening to me. It ticks me off!" Of course the killer penguins and the Ultra-Humanite do help convince him that something is off kilter. But then the guy from the Reach shows up and claims to have no knowledge of any wrong doing. So Guy decides to retreat, "Time to go home, kid. We gotta play what Ted used to call . . . "the Long Game"." On the last page they have a little pow-wow, Guy tells him some stories about Ted, and he gives him a strategy book to read. "You can beat these punks. But you gotta stop thinkin' like some scared kid with fancy power armor . . . and start thinkin' like the Blue Beetle." Overall, a very nice story. But then Guy has a way of picking things up a little bit too.

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