This series confounds me a little bit. So far we've seen these teen-aged Japanese heroes run around and drum up publicity, but . . we haven't really seen them do anything yet. They kind of remind me of Spencer and Heidi from the Hills. They're famous for being famous, but . . not much else. This issue we learn that their existence, and recent dis-banding can be traced by to Innovative Concepts, a company in Manhattan. They seem to be a cabal of powerful figures that want to manipulate the events of the world to their own ends. Including whatever is secretly happening in Japan right now. However, there's been a recent change in management there as Rising Sun seems to have taken out the Board . . literally. With their dis-banding last issue, the team has basically been scattered to the winds. They've all gone in their own direction, and have literally ended up at the four corners of the globe. However, when the Bat character realizes some of what's going on this issue . . he taps into Innovative Concepts' mainframe and views a lot of recent downloads . . he realizes that the Super Young Team needs to get back together immediately. But, on the final panel of the final page . . we see that this may all just be a dream. All the members of Super Young Team are hooked up to a machine and their brain-waves and dreams are being monitored . . maybe even manipulated. Which points out what confuses me the most about this book . . everytime we think we get an answer or 2, there's 4 more questions. Don't get me wrong, I think it's a neat story. Joe Casey has really pulled out all the stops on this one. He's combined the super-hero genre with the teen-aged reality show, and mixed in all the modern conveniences of technology. I'm just not sure where it's all going. Chriscross is helped out by Eduardo Pansica on pencils this issue. With 2 issues to go, I hope this all makes sense soon.I spend a lot of time and money buying and reading comics. Most of the time I'm happy with my choices, sometimes not. I'm hoping,that with my reviews on what I've read, I might spare someone else dissapointment. I'll read anything, but I can't afford everything. If there's something you'd like for me to read, let me know. If you take the time to read this, please, take the time to let me know what you think. I may not agree with you, or you may not agree with me. But, so what. That's life.
Wednesday, August 19, 2009
Final Crisis Aftermath - Dance #4 - DC
This series confounds me a little bit. So far we've seen these teen-aged Japanese heroes run around and drum up publicity, but . . we haven't really seen them do anything yet. They kind of remind me of Spencer and Heidi from the Hills. They're famous for being famous, but . . not much else. This issue we learn that their existence, and recent dis-banding can be traced by to Innovative Concepts, a company in Manhattan. They seem to be a cabal of powerful figures that want to manipulate the events of the world to their own ends. Including whatever is secretly happening in Japan right now. However, there's been a recent change in management there as Rising Sun seems to have taken out the Board . . literally. With their dis-banding last issue, the team has basically been scattered to the winds. They've all gone in their own direction, and have literally ended up at the four corners of the globe. However, when the Bat character realizes some of what's going on this issue . . he taps into Innovative Concepts' mainframe and views a lot of recent downloads . . he realizes that the Super Young Team needs to get back together immediately. But, on the final panel of the final page . . we see that this may all just be a dream. All the members of Super Young Team are hooked up to a machine and their brain-waves and dreams are being monitored . . maybe even manipulated. Which points out what confuses me the most about this book . . everytime we think we get an answer or 2, there's 4 more questions. Don't get me wrong, I think it's a neat story. Joe Casey has really pulled out all the stops on this one. He's combined the super-hero genre with the teen-aged reality show, and mixed in all the modern conveniences of technology. I'm just not sure where it's all going. Chriscross is helped out by Eduardo Pansica on pencils this issue. With 2 issues to go, I hope this all makes sense soon.
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