Ok, again . . another book with a whole lot of pieces to this huge puzzle that's occurring throughout the DC Universe. With the absence of Superman and Wonder Woman, Barry is trying to be the leader and the motivator. And . . he's doing a really good job of it. Right now he's fighting off these Black Lanterns with Mera and Ray, the Atom. And he keeps having to push them to be their best. Mera's ready to give up more than once, but Barry's talked her back from the ledge. Ray also shows us a new trick this issue. You know how he uses the telephone to travel great distances? Well, apparently he's figured out a way to take passengers along with him. Also during their fight they come across Firestorm Remember last issue? Ronnie pulled Jason into his Firestorm matrix. It looks like he killed Gehenna also. So Jason is mad and he's trying to exert control. At one point he makes it to the front of the bus and tells the trio that they have to keep Barry away from the Black Lanterns because for some reason they want him specifically. In Gotham the Black Lantern of Azrael comes across the Scarecrow. But he can't affect it because the Scarecrow shows no fear . . or emotion. And in Metropolis, Luthor has effectively sealed himself off from the entire world. 'As far as I'm concerned . . it's every man for himself.' Next our trio goes to Manhattan where the JSA is also fighting the Black Lanterns. Atom Smasher and Damage are fighting and talking together. They're both surprised to see Ray Palmer. But then . . the Black Lantern of Al Pratt shows up. He's the original Atom, Atom Smasher's protege, and Damage's absentee father. Needless to say, he causes a whole lot of emotions to be stirred up. Ray's looking for Alan Scott. Since Indigo 1 took Hal off planet with her, he's hoping that Alan's ring will be just as effective. Unfortunately, his works differently. And none of them can stop Jean, Ray's dead wife, from taking Damage's heart. We get a glimpse of Scar and some other Black Lanterns on planet Ryut, in space sector 666. We don't really know what's going on, but this seems to be where all of this trouble is stemming from. And the whole issue we keep getting glimpses of the Black Hand in Coast City. We don't really know what he's doing but he seems to be hanging around the cemetaries. At the end of the issue it seems as if the Black central Power Battery is rising out of the ground in Coast City, as well as it's millions of dead residents. And the biggest threat of all . . Nekron. I don't think it's a coincidence, but Nekron rises when the Black rings say that their power levels are at 100%. We know from the past, way past, that Nekron rules over a region of hell. It's a region where the dead wait for passage to their final destination. He gets his power from the souls and spirits of all of those dead who travel through his region. He was created way back in 1981 by Mike Barr, Len Wein and Joe Staton. He's appeared a few times over the course of the Green Lantern Corps history, as well as Captain Atom, Fate and Power Company. Most notably was his bid to recreate the universe when Krona accidentally got sent to his dimension. It'll be interesting to see how Geoff has adapted this character from then till now. His visage on the final 2-page spread is completely different looking than the bony skeletal figure that Joe Staton drew for the GLC mini-series. And how does the heirarchy of this Black Lantern Corps go? I mean, we got Scar, Black Hand, the Anti-Monitor and now Nekron. Who's in charge and who holds the keys to the kingdom? Like I said . . lots of pieces. But we only have glimpses of what the puzzle is supposed to look like. Geoff Johns and Ivan Reis are doing an incredible job. And really . . we're only half way through. I have a feeling the best is yet to come.
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